Run around while grabbing food for the Gods. They are watching you.



This is my submission for the Bevy Jam 7, the theme was Extremely Incohesive Fever Dream.



While I don't think I've manage to come up with an idea that fits the theme too well (or at all), I'm happy with what I've achieved alone in 8 days.

There is still some quirky behaviour, specially around physics and navigation, but it's my first time working with those, and it's serviceable.

I've tried to cover all aspects of a game this time that I didn't on my first game jam, like sound effects and music. Granted, those were done quickly and last minute,  but they are there.

I've only managed to get one level done, there was supposed to have multiples that would randomly rotate (and the code is there for it), this was for the "Incohesive" part of the theme. May be I'll update the game after the voting window is over.

The game can be played with controllers (albeit only outside of menus), but I haven't tested it. I also haven't tested the native builds, only the web version.


Credits:

Made with Bevy, Blender, Affinity Studio and Nomad.

Sounds effects generated using sfxr.

Fonts:

-  "Blue Winter" by Khurasan Studio.

Musics:

-  "Apple Cider" by Zane Little Music.

- "Nature Sketch" by Remaxim.

- "The Secret Within the Silent Woods" by HitCtrl.


All other art (and code) by me!


Code is available on my GitHub, game jam version is 0.1.5 (updated from 0.1.4 to fix web build load issue).

Updated 15 minutes ago
Published 1 day ago
StatusIn development
PlatformsHTML5, Windows, macOS, Linux
AuthorNeitherDucks
Tagsbevy

Download

Download
jam7-linux.zip 52 MB
Version 0.1.5 18 minutes ago
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jam7-macOS-apple-silicon.dmg 50 MB
Version 0.1.5 18 minutes ago
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jam7-macOS-intel.dmg 52 MB
Version 0.1.5 17 minutes ago
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jam7-windows.zip 37 MB
Version 0.1.5 17 minutes ago

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